// Auto Generated Code By excel2json // Generate From Excel\InitialPlayer.xlsx. SheetName: InitialPlayerConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "InitialPlayerConfig.json")] public partial class InitialPlayerConfigHolder : ConfigHolder { } [Serializable] public struct InitialPlayerConfig : IConfig { public int GetID() {return ID;} /// ///ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///道具id /// #if !COMBAT_SERVER public int[] itemId; #else public int[] itemId{ set; get; } #endif /// ///道具数量 /// #if !COMBAT_SERVER public int[] itemAmount; #else public int[] itemAmount{ set; get; } #endif /// ///法宝id /// #if !COMBAT_SERVER public int[] fabaoId; #else public int[] fabaoId{ set; get; } #endif /// ///功法id /// #if !COMBAT_SERVER public int[] gongfaId; #else public int[] gongfaId{ set; get; } #endif /// ///初始神识点数 /// #if !COMBAT_SERVER public int shenshiPoint; #else public int shenshiPoint{ set; get; } #endif } } // End of Auto Generated Code