// Auto Generated Code By excel2json // Generate From Excel\Shop.xlsx. SheetName: ShopItemConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ShopItemConfig.json")] public partial class ShopItemConfigHolder : ConfigHolder { } [Serializable] public struct ShopItemConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///分发ID (appstore等分发礼包时使用) /// public string giftID; /// ///包含道具ID /// public int[] itemId; /// ///道具数量 /// public int[] itemCount; /// ///消耗道具ID 0 = 免费 1032 = 广告 /// public int costItemId; /// ///现价 (玩家购买价) /// public int price; /// ///原价 /// public int oldPrice; /// ///可买次数 (当期) -1=不限制 /// public int buyCount; /// ///最大购买次数 (全局) -1=不限制 /// public int maxBuyCount; /// ///商品所属分页 (shopConfig中ID) /// public int shopItemGroup; /// ///持续时间(分钟) (-1永久) /// public int continueTime; /// ///品名 /// public int shopName; /// ///商品介绍 /// public int shopDesc; /// ///商品表现的模板 /// public int shopShowTemplate; /// ///商品表现的模板de参数 /// public string[] shopShowTemplateParm; } } // End of Auto Generated Code