// Auto Generated Code By excel2json // Generate From Excel\DaoyouConfig.xlsx. SheetName: emotionConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "emotionConfig.json")] public partial class emotionConfigHolder : ConfigHolder { } [Serializable] public struct emotionConfig : IConfig { public int GetID() {return ID;} /// ///ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///类型 1=好心情 2=平衡心情 3=坏心情 /// #if !COMBAT_SERVER public int type; #else public int type{ set; get; } #endif /// ///icon /// #if !COMBAT_SERVER public string icon; #else public string icon{ set; get; } #endif /// ///描述ID /// #if !COMBAT_SERVER public int des; #else public int des{ set; get; } #endif /// ///心情影响好感度的范围 100=10% /// #if !COMBAT_SERVER public int[] hanganUpRate; #else public int[] hanganUpRate{ set; get; } #endif } } // End of Auto Generated Code