// Auto Generated Code By excel2json // Generate From Excel\Tower.xlsx. SheetName: TowerConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "TowerConfig.json")] public partial class TowerConfigHolder : ConfigHolder { } [Serializable] public struct TowerConfig : IConfig { public int GetID() {return ID;} /// ///modelID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///塔名称 /// #if !COMBAT_SERVER public int name; #else public int name{ set; get; } #endif /// /// /// #if !COMBAT_SERVER public int massge; #else public int massge{ set; get; } #endif /// ///塔的详情效果Id组 /// #if !COMBAT_SERVER public int towerinfoIdGroup; #else public int towerinfoIdGroup{ set; get; } #endif } } // End of Auto Generated Code