// Auto Generated Code By excel2json // Generate From Excel\MonsterPowerUp.xlsx. SheetName: MonsterPowerUpConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "MonsterPowerUpConfig.json")] public partial class MonsterPowerUpConfigHolder : ConfigHolder { } [Serializable] public struct MonsterPowerUpConfig : IConfig { public int GetID() {return ID;} /// ///ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///玩家修为境界(等级) /// #if !COMBAT_SERVER public int HeroLevel; #else public int HeroLevel{ set; get; } #endif /// ///大境界ID /// #if !COMBAT_SERVER public int jingjie1; #else public int jingjie1{ set; get; } #endif /// ///中境界ID /// #if !COMBAT_SERVER public int jingjie2; #else public int jingjie2{ set; get; } #endif /// ///小境界ID /// #if !COMBAT_SERVER public int jingjie3; #else public int jingjie3{ set; get; } #endif /// ///生命倍率 /// #if !COMBAT_SERVER public float HPFactor; #else public float HPFactor{ set; get; } #endif /// ///攻击倍率 /// #if !COMBAT_SERVER public float ATKFactor; #else public float ATKFactor{ set; get; } #endif /// ///防御倍率 /// #if !COMBAT_SERVER public float DEFFactor; #else public float DEFFactor{ set; get; } #endif /// ///护盾倍率 /// #if !COMBAT_SERVER public float HudunFactor; #else public float HudunFactor{ set; get; } #endif /// ///防御系数K /// #if !COMBAT_SERVER public int defK; #else public int defK{ set; get; } #endif /// ///功法等级 /// #if !COMBAT_SERVER public int GongfaLv; #else public int GongfaLv{ set; get; } #endif /// ///功法星级 /// #if !COMBAT_SERVER public int GongfaStar; #else public int GongfaStar{ set; get; } #endif /// ///法宝等级 /// #if !COMBAT_SERVER public int FabaoLv; #else public int FabaoLv{ set; get; } #endif /// ///法宝星级 /// #if !COMBAT_SERVER public int FabaoStar; #else public int FabaoStar{ set; get; } #endif /// ///灵根成长率 100=100% /// #if !COMBAT_SERVER public float LinggenUp; #else public float LinggenUp{ set; get; } #endif /// ///法力倍率 /// #if !COMBAT_SERVER public float MPFactor; #else public float MPFactor{ set; get; } #endif } } // End of Auto Generated Code