// Auto Generated Code By excel2json // Generate From Excel\LevelSupressConfig.xlsx. SheetName: LevelSupressConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "LevelSupressConfig.json")] public partial class LevelSupressConfigHolder : ConfigHolder { } [Serializable] public struct LevelSupressConfig : IConfig { public int GetID() {return ID;} /// ///双方修为差 /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///破盾速度 20:护盾受到的伤害提升20% 999:护盾瞬间被破除 /// #if !COMBAT_SERVER public int HudunReduceSpeed; #else public int HudunReduceSpeed{ set; get; } #endif } } // End of Auto Generated Code