// Auto Generated Code By excel2json // Generate From Excel\ChouKa.xlsx. SheetName: DropConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "DropConfig.json")] public partial class DropConfigHolder : ConfigHolder { } [Serializable] public struct DropConfig : IConfig { public int GetID() {return ID;} /// ///掉落ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///掉落组ID /// #if !COMBAT_SERVER public int[] dropGroupID; #else public int[] dropGroupID{ set; get; } #endif /// ///掉落方式 1.每个掉落组根据掉落概率掉落 2.所有掉落组根据掉落权重掉落 3.直接掉落道具 /// #if !COMBAT_SERVER public int dropType; #else public int dropType{ set; get; } #endif /// ///显示ID 通过工厂表决定显示 /// #if !COMBAT_SERVER public int[] showItemId; #else public int[] showItemId{ set; get; } #endif } } // End of Auto Generated Code