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[1100023,null,"大蛇技能2，吐火焰经过的敌人收到伤害,没0.2秒收到一次伤害",null,"icon_skill_110002","S110002",110002,10,2,3,405077,null,60]
[1100024,null,"大蛇技能2，吐火焰经过的敌人收到伤害,没0.2秒收到一次伤害",null,"icon_skill_110002","S110002",110002,10,2,4,405077,null,70]
[1200011,null,"小蛇精英怪技能 向前冲撞，对冲撞的敌人造成伤害",null,"icon_skill_120001","S120001",120001,4,2,1,405077,null,120,null,null,null,"精英蛇"]
[1200012,null,"小蛇精英怪技能 向前冲撞，对冲撞的敌人造成伤害",null,"icon_skill_120001","S120001",120001,4,2,2,405077,null,130]
[1200013,null,"小蛇精英怪技能 向前冲撞，对冲撞的敌人造成伤害",null,"icon_skill_120001","S120001",120001,4,2,3,405077,null,140]
[1200014,null,"小蛇精英怪技能 向前冲撞，对冲撞的敌人造成伤害",null,"icon_skill_120001","S120001",120001,4,2,4,405077,null,150]
[1300011,null,"狼精英技能",null,"icon_skill_130001","S130001",130001,5,2,1,405077,null,120,null,null,null,"精英狗"]
[1300012,null,"狼精英技能",null,"icon_skill_130001","S130001",130001,5,2,2,405077,null,130]
[1300013,null,"狼精英技能",null,"icon_skill_130001","S130001",130001,5,2,3,405077,null,140]
[1300014,null,"狼精英技能",null,"icon_skill_130001","S130001",130001,5,2,4,405077,null,150]
[1400011,null,"狼boss的第一个技能",null,"icon_skill_140001","S140001",140001,3,2,1,405077,null,250,null,null,null,"狗BOSS"]
[1400012,null,"狼boss的第一个技能",null,"icon_skill_140001","S140001",140001,3,2,2,405077,null,270]
[1400013,null,"狼boss的第一个技能",null,"icon_skill_140001","S140001",140001,3,2,3,405077,null,290]
[1400014,null,"狼boss的第一个技能",null,"icon_skill_140001","S140001",140001,3,2,4,405077,null,310]
[1400031,null,"狼boss 第3个技能，跳跃攻击范围那的敌人",null,"icon_skill_140003","S140003",140003,8,2,1,405077,null,300,null,null,null,"狗BOSS"]
[1400032,null,"狼boss 第3个技能，跳跃攻击范围那的敌人",null,"icon_skill_140003","S140003",140003,8,2,2,405077,null,350]
[1400033,null,"狼boss 第3个技能，跳跃攻击范围那的敌人",null,"icon_skill_140003","S140003",140003,8,2,3,405077,null,400]
[1400034,null,"狼boss 第3个技能，跳跃攻击范围那的敌人",null,"icon_skill_140003","S140003",140003,8,2,4,405077,null,450]

{"sheet":"SkillUpConfig","index":1,"n_rows":24,"n_cols":5,"rows_kept":24,"cut":false,"hidden":false,"merged":[]}
["ID","upType","upValue","idx","skillLv"]
["int","int","int","int","int"]
[]
["表ID\n技能ID的最后两位\n1=普攻","1.等级\n2.星级","具体星级\n或等级","技能位置\n对应HeroModel表的下标","对应HeroModel表的下标的等级\n"]
[1,1,1,0,1]
[11,1,1,1,1]
[12,1,31,1,2]
[13,1,131,1,3]
[14,1,231,1,4]
[21,1,11,2,1]
[22,1,51,2,2]
[23,1,151,2,3]
[24,1,251,2,4]
[31,2,5,3,1]
[32,1,71,3,2]
[33,1,171,3,3]
[34,1,271,3,4]
[41,2,7,4,1]
[42,1,91,4,2]
[43,1,191,4,3]
[44,1,291,4,4]
[51,2,9,5,1]
[52,1,111,5,2]
[53,1,211,5,3]

{"sheet":"技能设计","index":2,"n_rows":13,"n_cols":9,"rows_kept":13,"cut":false,"hidden":false,"merged":[[1,0,3,0],[4,0,6,0],[7,0,9,0],[10,0,12,0],[1,1,3,1],[4,1,6,1],[7,1,9,1],[10,1,12,1],[1,2,3,2],[4,2,6,2],[7,2,9,2],[10,2,12,2],[1,3,3,3],[4,3,6,3],[7,3,9,3],[10,3,12,3],[1,4,3,4],[4,4,6,4],[7,4,9,4],[10,4,12,4],[1,5,3,5],[4,5,6,5],[7,5,9,5],[10,5,12,5],[1,6,3,6],[4,6,6,6],[7,6,9,6],[10,6,12,6],[1,7,3,7],[4,7,6,7],[7,7,9,7],[10,7,12,7],[1,8,3,8],[4,8,6,8],[7,8,9,8],[10,8,12,8]]}
["英雄ID","英雄名","职业","品质","技能1","技能2","技能3","技能4","技能5"]
[105,"加雷斯·风暴","1.战士","传说ssr","旋风斩:\n释放1道剑气，造成伤害","加血:\n提升血量{0}","防御:\n提升防御{0}","专精:\n增加{0}道[旋风斩]的剑气数量","坚韧:\n降低{0}的暴击伤害"]
[]
[]
[107,"马修·星辰","2.法师","传说ssr","火焰烧烤:\n对前方范围释放火焰，对范围内的敌人进行多次灼烧","加攻:\n提升攻击力{0}","加血:\n提升血量{0}","专精:\n延长{0}秒[火焰烧烤]的持续时间","技能暴击:\n提升{0}技能暴击率"]
[]
[]
[113,"卢克·净魂","3.牧师","传说ssr","治疗:\n对生命最低的英雄进行治疗","加攻:\n提升攻击力{0}","加血:\n提升血量{0}","专精:\n对生命值低于{0}%的英雄，提高{1}%的治疗量","平等:\n同时治疗{0}名英雄"]
[]
[]
[116,"莱恩·影踪","4.游侠","传说ssr","连续射击:\n向前方连续射出多支魔法箭","加攻:\n提升攻击力{0}","加血:\n提升血量{0}","专精:\n增加{0}支[连续射击]的魔法箭","追击:\n对生命值低于{0}的敌人，额外造成{1}伤害"]
[]
[null,null,"4.游侠"]