namespace Fort23.Mono { [UIBinding(prefab = "BreakthroughItemWidget")] public partial class BreakthroughItemWidget : UIComponent { /// /// 1.选择丹药 2.其他道具 /// private int type; private int itemId; private void Init() { } public override void AddEvent() { } public override void DelEvent() { } public override void AddButtonEvent() { Btn_Select.onClick.AddListener(() => { //打开选择丹药界面 if (type == 1) { SelectElixirPanel.OpenPanel(); } else { } }); } public void CustomInit(int type, int itemId) { this.type = type; this.itemId = itemId; } } }