using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class EqRecyclePanel { #region 自定义数据 private Text _txtlName; public Text txtlName { get{ if (_txtlName == null) { _txtlName = GetUIUnit("txtlName"); } return _txtlName; } } private Button _btnBack; public Button btnBack { get{ if (_btnBack == null) { _btnBack = GetUIUnit