// Auto Generated Code By excel2json // Generate From Excel\Maps.xlsx. SheetName: WorldMapConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "WorldMapConfig.json")] public partial class WorldMapConfigHolder : ConfigHolder { } [Serializable] public struct WorldMapConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///世界名称 (语言表) /// public int worldName; /// ///世界介绍 多个 /// public int[] mpDesc; /// ///大地图预制件名称 /// public string bigMapPrefabName; /// ///包含的大地图 /// public int[] bigMapId; } } // End of Auto Generated Code