using UnityEngine.Networking; namespace Core.AssetLoadTool.Asset { public class CustomCertificateHandler: CertificateHandler { // Encoded RSAPublicKey private static readonly string PUB_KEY = ""; /// /// Validate the Certificate Against the Amazon public Cert /// /// Certifcate to validate /// protected override bool ValidateCertificate(byte[] certificateData) { return true; } } }