namespace Fort23.Mono { [UIBinding(prefab = "HeroAttributeWidget")] public partial class HeroAttributeWidget : UIComponent { private void Init() { } public override void AddEvent() { } public override void DelEvent() { } public override void AddButtonEvent() { } public void CustomInit(string name,string currentValue,string nextValue) { Text_Name.text = name; Text_Value.text = currentValue; Text_NextValue.text = nextValue; } } }