// Auto Generated Code By excel2json // Generate From Excel\LevelBattle.xlsx. SheetName: GroupConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "GroupConfig.json")] public partial class GroupConfigHolder : ConfigHolder { } [Serializable] public struct GroupConfig : IConfig { public int GetID() {return ID;} /// ///组ID /// public int ID; /// ///具体怪物等级 -1代表跟随玩家等级 /// public int GroupMonsterLevel; /// ///每组具体怪 /// public int[] GroupMonster; } } // End of Auto Generated Code