using TMPro; using UnityEngine.Timeline; namespace UnityUIPlayables { [TrackColor(0.1098f, 0.3529f, 0.8392f)] [TrackClipType(typeof(TextMeshProUGUIAnimationClip))] [TrackBindingType(typeof(TextMeshProUGUI))] public class TextMeshProUGUIAnimationTrack : AnimationTrack { } }