using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class DengDaiSkillWidget { #region 自定义数据 private MyImage _skillIcon; public MyImage skillIcon { get{ if (_skillIcon == null) { _skillIcon = GetUIUnit("skillIcon"); } return _skillIcon; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }