// Auto Generated Code By excel2json // Generate From Excel\ShopWork.xlsx. SheetName: WorkBuildingConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "WorkBuildingConfig.json")] public partial class WorkBuildingConfigHolder : ConfigHolder { } [Serializable] public struct WorkBuildingConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///建筑名称ID /// public int BuildingName; /// ///建筑描述ID(如果有) /// public int BuildingDescribe; /// ///解锁条件 1=建筑等级 /// public int UnlockType; /// ///解锁参数 /// public int UnlockValue; /// ///建筑要求类型 1=只能放男性 2= 3= 4= 5= 6= -1=没有这个限制 /// public int RequireType; /// ///额外收益要求类型 1=剑类英雄有额外收益 2=男性英雄有额外收益 /// public int ExtraOutputType; /// ///额外收益比例 1000=100% /// public int ExtraOutputValue; } } // End of Auto Generated Code