// Auto Generated Code By excel2json // Generate From Excel\Unlock.xlsx. SheetName: UnlockConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "UnlockConfig.json")] public partial class UnlockConfigHolder : ConfigHolder { } [Serializable] public struct UnlockConfig : IConfig { public int GetID() {return ID;} /// ///序列 /// public int ID; /// ///解锁功能 见解锁功能查询 /// public int ulockFunction; /// ///解锁方式 1=飞艇等级解锁 2=主线关卡ID解锁(MainStageNewConfig) 4=试炼之地关卡ID解锁 5=主线章节ID /// public int ulockCondition; /// ///ulockCondition=1,代表飞艇等级 ulockCondition=2,MainStageNewConfig_ID ulockCondition=4,TowerLevelConfig_ID ulockCondition=5,ChapterConfig_ID /// public int ulockValue; /// ///功能参数 /// public int functionValue; /// ///未解锁前对应入口的展现形式 1、看不见 2、置灰 /// public int lockType; /// ///新手引导ID /// public int PlayerGuideID; /// ///进入特定界面时再判断是否触发引导 -1=任何界面都触发 /// public int[] GuidebyUI; /// ///未解锁时点击的提示语言表ID {0}取ulockValue /// public int UnlockTipsID; } } // End of Auto Generated Code