// Auto Generated Code By excel2json // Generate From Excel\TreasureMap.xlsx. SheetName: TreasureMapRewardConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "TreasureMapRewardConfig.json")] public partial class TreasureMapRewardConfigHolder : ConfigHolder { } [Serializable] public struct TreasureMapRewardConfig : IConfig { public int GetID() {return ID;} /// ///ID (星级) /// public int ID; /// ///飞艇等级[) /// public int[] level; /// ///奖励刷新类型 1=每日 2=每周 /// public int rewardType; /// ///限制数量 /// public int[] rewardLimit; } } // End of Auto Generated Code