// Auto Generated Code By excel2json // Generate From Excel\WorldBoss.xlsx. SheetName: RoomConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "RoomConfig.json")] public partial class RoomConfigHolder : ConfigHolder { } [Serializable] public struct RoomConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///显示名称 /// public int name; /// ///Boss界面图 /// public string BossBg; /// ///Boss类型小图标 /// public string BossTypeIcon; /// ///编队界面图 /// public string BossIcon; /// ///组ID(与BattleConfig表中组ID对应) /// public int groupID; /// ///排名奖励 /// public int rankReward; /// ///高额排名奖励 /// public int extraRankReward; /// ///积分规则文本语言表ID /// public int ScoreRule; /// ///首通基础奖励 /// public int[] BasicReward; /// ///首通基础奖励数量 /// public int[] BasicRewardCount; } } // End of Auto Generated Code