// Auto Generated Code By excel2json // Generate From Excel\Roguelike.xlsx. SheetName: RogueTaskConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "RogueTaskConfig.json")] public partial class RogueTaskConfigHolder : ConfigHolder { } [Serializable] public struct RogueTaskConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///任务组ID /// public int TaskGroup; /// ///任务ID /// public int[] TaskID; } } // End of Auto Generated Code