// Auto Generated Code By excel2json // Generate From Excel\Roguelike.xlsx. SheetName: RogueSkillConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "RogueSkillConfig.json")] public partial class RogueSkillConfigHolder : ConfigHolder { } [Serializable] public struct RogueSkillConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///技能skill组ID /// public int SkillGroup; /// ///技能等级 /// public int SkillLevel; /// ///Buff表ID /// public int[] BuffID; /// ///解锁花费道具ID(拟态点数) /// public int[] CostItem; /// ///解锁花费数量(拟态点数价格) /// public int[] CostCount; } } // End of Auto Generated Code