// Auto Generated Code By excel2json // Generate From Excel\HeroRelic.xlsx. SheetName: RelicPartConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "RelicPartConfig.json")] public partial class RelicPartConfigHolder : ConfigHolder { } [Serializable] public struct RelicPartConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///装备类型 1:部件A 2:部件B 3:部件C 4:部件D /// public int Type; /// ///控制词条类型 1主词条 2副词条 /// public int EntryType; /// /// /// public int[] AttType1; } } // End of Auto Generated Code