// Auto Generated Code By excel2json // Generate From Excel\Guild.xlsx. SheetName: PrayGodConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "PrayGodConfig.json")] public partial class PrayGodConfigHolder : ConfigHolder { } [Serializable] public struct PrayGodConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///名称 /// public int name; /// ///图标 /// public string icon; /// ///神关联的buff /// public int[] buffs; } } // End of Auto Generated Code