// Auto Generated Code By excel2json // Generate From Excel\Guild.xlsx. SheetName: PrayBuffConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "PrayBuffConfig.json")] public partial class PrayBuffConfigHolder : ConfigHolder { } [Serializable] public struct PrayBuffConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///buff类型: 0:解锁固定功能 1:提高挂机宝箱收益(百分比) 2:挂机宝箱概率产出英雄魂能(tower表) /// public int type; /// ///解锁需要的神ID /// public int unlockGodId; /// ///解锁需要的神等级 /// public int unlockGodLv; /// ///购买花费祈祷币 /// public int costPrayCoin; /// ///持续时间,单位:分钟 /// public int timeMin; /// ///参数1 (1000表示100%) /// public int[] param1; /// ///名称 /// public int name; /// ///描述 /// public int des; /// ///icon /// public string icon; /// ///描述 /// public int nameLong; } } // End of Auto Generated Code