// Auto Generated Code By excel2json // Generate From Excel\PlayerLevel.xlsx. SheetName: PlayerLevelConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "PlayerLevelConfig.json")] public partial class PlayerLevelConfigHolder : ConfigHolder { } [Serializable] public struct PlayerLevelConfig : IConfig { public int GetID() {return ID;} /// ///序列 /// public int ID; /// ///飞艇等级 /// public int Level; /// ///升到下一级所需经验 -1为最大等级 /// public int NeedExp; /// ///升到该等级所需最小服务器开服天数 /// public int ServerOpenDaysMin; /// ///本级解锁 /// public int[] UnlockLanguageID; /// ///等级奖励ID /// public int AwardID; /// ///最近的需要预告的等级 /// public int NextAdsLevel; /// ///最近需要预告的内容 /// public int NextAdsLanguageID; } } // End of Auto Generated Code