// Auto Generated Code By excel2json // Generate From Excel\HeroRelic.xlsx. SheetName: NiuQuPromoteConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "NiuQuPromoteConfig.json")] public partial class NiuQuPromoteConfigHolder : ConfigHolder { } [Serializable] public struct NiuQuPromoteConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///合成到该星级消耗星尘 /// public int StardustCost; /// ///合成到该星级消耗星尘 /// public int StardustCost_1; /// ///获得高一阶装备的概率 100代表100% /// public int LuckChance; } } // End of Auto Generated Code