// Auto Generated Code By excel2json // Generate From Excel\HeroFriendship.xlsx. SheetName: HeroFriendShipConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "HeroFriendShipConfig.json")] public partial class HeroFriendShipConfigHolder : ConfigHolder { } [Serializable] public struct HeroFriendShipConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///英雄的modelID /// public int groupID; /// ///等级 /// public int level; /// ///奖励道具(类型,数量) /// public int[] awardID; /// ///发现厌恶道具IDs /// public int[] hateID; /// ///发现喜好道具IDs /// public int[] loveID; /// ///羁绊技IDs /// public int[] fetterSkillID; /// ///羁绊故事id /// public int fetterStoryID; /// ///解锁前显示 /// public int BeforeUnlockText; /// ///解锁后显示 /// public int AfterUnlockText; } } // End of Auto Generated Code