// Auto Generated Code By excel2json // Generate From Excel\HeroEquipment.xlsx. SheetName: HeroEquipmentConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "HeroEquipmentConfig.json")] public partial class HeroEquipmentConfigHolder : ConfigHolder { } [Serializable] public struct HeroEquipmentConfig : IConfig { public int GetID() {return ID;} /// ///表ID /// public int ID; /// ///装备等级 /// public int EquipLevel; /// ///强化时所需 英雄等级 /// public int NeedHeroLevel; /// ///装备类型 1=鞋子 2=衣服 3=腰带 /// public int EquipType; /// ///装备名称 语言表ID /// public int EquipName; /// ///装备品质 /// public int EquipQuality; /// ///装备图片 /// public string EquipIcon; /// ///装备属性类型 1=防御(重甲优势) 2=生命(布甲优势) 3=攻击(皮甲优势) /// public int[] EquipAttrType; /// ///装备数值 /// public int[] EquipAttrValue; /// ///装备强化消耗道具 /// public int[] EnhanceItemID; /// ///装备强化消耗数量 /// public int[] EnhanceItemCost; /// ///NEW!装等 /// public int Score; /// /// /// public int EquipPower; } } // End of Auto Generated Code