// Auto Generated Code By excel2json // Generate From Excel\FightTogether.xlsx. SheetName: FightTogetherBuffConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "FightTogetherBuffConfig.json")] public partial class FightTogetherBuffConfigHolder : ConfigHolder { } [Serializable] public struct FightTogetherBuffConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///关联的BUFF表中的ID /// public int BuffID; /// ///BUFF是否队伍唯一 /// public int IsUniqueBuff; /// ///可选的条件类型 1=特定职业英雄人数≥ /// public int ActivatableType; /// ///不同条件类型的参数 1=[职业];[人数] /// public float[] ActivatableTypePara; /// ///客户端展示的条件说明ID /// public int ConditionLanguageID; } } // End of Auto Generated Code