// Auto Generated Code By excel2json // Generate From Excel\Contract.xlsx. SheetName: ContractConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ContractConfig.json")] public partial class ContractConfigHolder : ConfigHolder { } [Serializable] public struct ContractConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///契约名称 /// public int name; /// ///显示顺序 /// public int showID; /// ///从哪个选项卡转进 /// public int groupID; /// ///开启条件 1.飞艇等级到达 2.UnlockID解锁 3.跟随活动解锁 /// public int unlockType; /// ///开启条件值 1.填飞艇等级 2.填unlock表ID 3.填活动ID /// public int unlockValue; /// ///持续时间 (天) 0=永久 /// public int lastingDays; /// ///是否在契约结束重置 一般用于活动契约,方便下次活动开启时奖励重置 /// public int isReset; /// ///NPC立绘 /// public string npcPic; /// ///说明文本语言表ID /// public int[] des; /// ///监听条目文本 /// public int taskfinishtypeLanguageID; /// ///展示的道具icon /// public string shownItemPic; /// ///跳转ID /// public int skiptoID; /// ///未解锁时选项卡如何显示 0=不显示 非0=灰色显示,点击弹语言表ID /// public int preshowType; /// ///监听类型文本 /// public int finishtypeLanID; /// ///对应商品ID /// public int shopitemID; } } // End of Auto Generated Code