// Auto Generated Code By excel2json // Generate From Excel\CircularGiftCard.xlsx. SheetName: CircularGiftCardConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "CircularGiftCardConfig.json")] public partial class CircularGiftCardConfigHolder : ConfigHolder { } [Serializable] public struct CircularGiftCardConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///名称 /// public int name; /// ///说明 /// public int[] introduction; /// ///立绘 /// public string npcPic; /// ///开启类型 0=永久 1=跟随活动 /// public int openType; /// ///跟随的活动ID 跟随活动的补给卡会在该活动下次出现时重置 /// public int relatedActivityID; /// ///持续天数 /// public int lastingDays; /// ///持续类型 1=按服务器计算 2=按玩家登录计算 /// public int lastingType; /// ///可叠加购买次数 /// public int buyMaxtimes; /// ///购买次数提示 /// public int buyTimesTip; /// ///买满提示 用来替换购买按钮 /// public int maxbuyTip; /// ///购买时立刻获得的道具ID /// public int[] immediatePrizeID; /// ///购买时立刻获得的道具数量 /// public int[] immediatePrizeCount; /// ///每日获得的道具ID /// public int[] dailyPrizeID; /// ///每日获得的道具数量 /// public int[] dailyPrizeCount; /// ///每日领取的语言文本 /// public int dailyPrizeLanguage; /// ///礼品卡在商店内的商品id /// public int shopItemId; } } // End of Auto Generated Code