// Auto Generated Code By excel2json // Generate From Excel\Chapter.xlsx. SheetName: ChapterRewardConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ChapterRewardConfig.json")] public partial class ChapterRewardConfigHolder : ConfigHolder { } [Serializable] public struct ChapterRewardConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///组ID 默认每章为1组 /// public int groupID; /// ///需要星星数 /// public int starCount; /// ///奖励道具ID /// public int[] rewardItem; /// ///奖励道具数量 /// public int[] rewardCount; } } // End of Auto Generated Code