// Auto Generated Code By excel2json // Generate From Excel\ActivityRush.xlsx. SheetName: ActivityRushConstant using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ActivityRushConstant.json")] public partial class ActivityRushConstantHolder : ConfigHolder { } [Serializable] public struct ActivityRushConstant : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///选项卡语言表ID 7个子选项卡 /// public int[] TabLanguageID; /// ///冲刺活动语言表ID /// public int ActivityRushLanguageID; /// ///右侧NPC说话文本 /// public int npcTalkingLanguageID; /// ///右侧NPC立绘 /// public string npcPic; /// ///提示无任务的文本 /// public int LanguageID1; } } // End of Auto Generated Code