// Auto Generated Code By excel2json // Generate From Excel\Achievement.xlsx. SheetName: AchievementConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "AchievementConfig.json")] public partial class AchievementConfigHolder : ConfigHolder { } [Serializable] public struct AchievementConfig : IConfig { public int GetID() {return ID;} /// ///ID 各类别分一万ID /// public int ID; /// ///前置成就 /// public int ShowCondition; /// ///成就类型 /// public int Type; /// ///获得成就分 /// public int Point; /// ///成就名 /// public int NameID; /// ///成就描述 /// public int DescID; /// ///1=描述含{0},参数是任务表的次数 0=描述里没有{0} /// public int isDes0; /// ///相关任务 (如果没有复杂成就,只会填1个任务ID) /// public int[] Tasks; /// ///奖励道具ID /// public int AwardItem; /// ///奖励道具数量 /// public int AwardNum; /// ///解锁称号填 道具表里的ID /// public int Title; /// ///称号是否初始隐藏 1=是 0=否 /// public int isHide; } } // End of Auto Generated Code