using System; using UnityEngine; namespace UnityUIPlayables { [Serializable] public class TextAnimationBehaviour : AnimationBehaviour { [SerializeField] private bool _controlColor; [SerializeField] private bool _controlFontSize; [SerializeField] private bool _controlLineSpacing; [SerializeField] private TextAnimationValue _startValue; [SerializeField] private TextAnimationValue _endValue; public bool ControlColor => _controlColor; public bool ControlFontSize => _controlFontSize; public bool ControlLineSpacing => _controlLineSpacing; public TextAnimationValue StartValue => _startValue; public TextAnimationValue EndValue => _endValue; } }