using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class SettingPanel { #region 自定义数据 private Text _Text_Title; public Text Text_Title { get{ if (_Text_Title == null) { _Text_Title = GetUIUnit("Text_Title"); } return _Text_Title; } } private MyImage _Icon_Marsk; public MyImage Icon_Marsk { get{ if (_Icon_Marsk == null) { _Icon_Marsk = GetUIUnit("Icon_Marsk"); } return _Icon_Marsk; } } private Button _Btn_YinXiao; public Button Btn_YinXiao { get{ if (_Btn_YinXiao == null) { _Btn_YinXiao = GetUIUnit