using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class TaoismPanel { #region 自定义数据 private Text _massge; public Text massge { get{ if (_massge == null) { _massge = GetUIUnit("massge"); } return _massge; } } private Button _ok; public Button ok { get{ if (_ok == null) { _ok = GetUIUnit