using Core.Utility; using Excel2Json; using Fort23.UTool; namespace GameLogic.Hero { public class SkillInfo { public long qiangDu; public SkillConfig skillConfig; public SkillPowerupConfig SkillPowerupConfig; public int index; public SkillInfo(int skillId, int powerId) { skillConfig = ConfigComponent.Instance.Get(skillId); SkillPowerupConfig = ConfigComponent.Instance.Get(powerId); qiangDu= (long)(SkillPowerupConfig.MainPower* skillConfig.power); index = 0; } } }