using UnityEngine.Networking;
namespace Core.AssetLoadTool.Asset
{
public class CustomCertificateHandler: CertificateHandler
{
// Encoded RSAPublicKey
private static readonly string PUB_KEY = "";
///
/// Validate the Certificate Against the Amazon public Cert
///
/// Certifcate to validate
///
protected override bool ValidateCertificate(byte[] certificateData)
{
return true;
}
}
}