using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor.UIElements; using UnityEditor.Experimental.GraphView; using UnityEngine.UIElements; namespace GraphProcessor { public class MiniMapView : MiniMap { new BaseGraphView graphView; Vector2 size; public MiniMapView(BaseGraphView baseGraphView) { this.graphView = baseGraphView; SetPosition(new Rect(0, 0, 100, 100)); size = new Vector2(100, 100); } } }