// Auto Generated Code By excel2json // Generate From Excel\HeroPromote.xlsx. SheetName: HeroPromoteConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "HeroPromoteConfig.json")] public partial class HeroPromoteConfigHolder : ConfigHolder { } [Serializable] public struct HeroPromoteConfig : IConfig { public int GetID() {return ID;} /// ///表ID /// public int ID; /// ///星级 /// public int starGrade; /// ///星级参数 /// public int star_Power; /// ///消耗英雄材料1类型 0任意 1同名 /// public int heroCost1_type; /// ///消耗英雄材料1数量 /// public int heroCost1_count; /// ///证书消耗 和职业对应 /// public int itemCostCount; /// ///技能和星级的对应关系 /// public string[] skillLv; } } // End of Auto Generated Code