%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Add05dot m_Shader: {fileID: 4800000, guid: c6a0e78efe21c54448ab2869b09e8a2d, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: b528102f3ed7f764bb6d4ae688f72825, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: b67989c7e02c2f044b5a6b444bf5be6e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Main_Tex: m_Texture: {fileID: 2800000, guid: bb99f9d9186e9b8488c441c47378f06e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Turb_Noise: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _dissolve: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Alpha: 1 - _AlphaClip: 0 - _AlphaCutoff: 0.5 - _Blend: 2 - _BlendOp: 0 - _CTime: 1 - _CameraFadingEnabled: 0 - _CameraFarFadeDistance: 2 - _CameraNearFadeDistance: 1 - _ColorMode: 0 - _Cull: 2 - _CustomDataDissolve: 0 - _CustomDataMainUV: 0 - _Cutoff: 0.5 - _DissSoft: 0 - _Diss_value: 0 - _DistortionBlend: 0.5 - _DistortionEnabled: 0 - _DistortionStrength: 1 - _DistortionStrengthScaled: 0.1 - _DstBlend: 1 - _FlipbookBlending: 0 - _FlipbookMode: 0 - _Intensity: 1 - _MainAlpha: 1 - _MainTexRotation: 0 - _Mode: 0 - _QueueControl: 0 - _QueueOffset: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _Soft_value: 0 - _SrcBlend: 5 - _Surface: 1 - _Turb_Value: 0 - _ZWrite: 0 - _ca: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - _Color: {r: 5.992157, g: 5.992157, b: 5.992157, a: 1} - _Diss_UV: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _MainTexChannel: {r: 1, g: 0, b: 0, a: 0} - _Main_Color: {r: 5.5908804, g: 5.5908804, b: 5.5908804, a: 1} - _Main_UV: {r: 0, g: 0, b: 0, a: 1} - _MaskUVSpeed: {r: 0, g: 0, b: 0, a: 0} - _Mask_UV: {r: 0, g: 0, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _Turb_UV: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: []