{ "configList": [ { "ID": 1020090, "txt": "青莲净体诀" }, { "ID": 1020091, "txt": "青莲净体诀" }, { "ID": 1020092, "txt": "青莲净体诀" }, { "ID": 1020093, "txt": "青莲净体诀" }, { "ID": 1020094, "txt": "青莲净体诀" }, { "ID": 1020095, "txt": "青莲净体诀" }, { "ID": 1120090, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命" }, { "ID": 1120091, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命" }, { "ID": 1120092, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命" }, { "ID": 1120093, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命" }, { "ID": 1120094, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命" }, { "ID": 1120095, "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时清除自己{1}个随机debuff,并恢复{2}%最大生命\n" }, { "ID": 1020100, "txt": "碧霄回春术" }, { "ID": 1020101, "txt": "碧霄回春术" }, { "ID": 1020102, "txt": "碧霄回春术" }, { "ID": 1020103, "txt": "碧霄回春术" }, { "ID": 1020104, "txt": "碧霄回春术" }, { "ID": 1020105, "txt": "碧霄回春术" }, { "ID": 1120100, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值" }, { "ID": 1120101, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值" }, { "ID": 1120102, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值" }, { "ID": 1120103, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值" }, { "ID": 1120104, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值" }, { "ID": 1120105, "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大生命值\n在生命值低于{1}%时恢复量提升{2}%" }, { "ID": 1020110, "txt": "血祭神通" }, { "ID": 1020111, "txt": "血祭神通" }, { "ID": 1020112, "txt": "血祭神通" }, { "ID": 1020113, "txt": "血祭神通" }, { "ID": 1020114, "txt": "血祭神通" }, { "ID": 1020115, "txt": "血祭神通" }, { "ID": 1120110, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1120111, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1120112, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1120113, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1120114, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1120115, "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害" }, { "ID": 1020120, "txt": "金煞决" }, { "ID": 1020121, "txt": "金煞决" }, { "ID": 1020122, "txt": "金煞决" }, { "ID": 1020123, "txt": "金煞决" }, { "ID": 1020124, "txt": "金煞决" }, { "ID": 1020125, "txt": "金煞决" }, { "ID": 1120120, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1120121, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1120122, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1120123, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1120124, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1120125, "txt": "前方功法对敌人照成伤害时额施加一层流血" }, { "ID": 1020130, "txt": "毒瘴领域" }, { "ID": 1020131, "txt": "毒瘴领域" }, { "ID": 1020132, "txt": "毒瘴领域" }, { "ID": 1020133, "txt": "毒瘴领域" }, { "ID": 1020134, "txt": "毒瘴领域" }, { "ID": 1020135, "txt": "毒瘴领域" }, { "ID": 1120130, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1120131, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1120132, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1120133, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1120134, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1120135, "txt": "前方功法击中目标时额外施加一层毒,对流血中的敌人再额外施加一层" }, { "ID": 1020140, "txt": "毒爆" }, { "ID": 1020141, "txt": "毒爆" }, { "ID": 1020142, "txt": "毒爆" }, { "ID": 1020143, "txt": "毒爆" }, { "ID": 1020144, "txt": "毒爆" }, { "ID": 1020145, "txt": "毒爆" }, { "ID": 1120140, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1120141, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1120142, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1120143, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1120144, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1120145, "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害" }, { "ID": 1020150, "txt": "异常转移" }, { "ID": 1020151, "txt": "异常转移" }, { "ID": 1020152, "txt": "异常转移" }, { "ID": 1020153, "txt": "异常转移" }, { "ID": 1020154, "txt": "异常转移" }, { "ID": 1020155, "txt": "异常转移" }, { "ID": 1120150, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1120151, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1120152, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1120153, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1120154, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1120155, "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移" }, { "ID": 1020160, "txt": "阴水" }, { "ID": 1020161, "txt": "阴水" }, { "ID": 1020162, "txt": "阴水" }, { "ID": 1020163, "txt": "阴水" }, { "ID": 1020164, "txt": "阴水" }, { "ID": 1020165, "txt": "阴水" }, { "ID": 1120160, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1120161, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1120162, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1120163, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1120164, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1120165, "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)" }, { "ID": 1020170, "txt": "灵油" }, { "ID": 1020171, "txt": "灵油" }, { "ID": 1020172, "txt": "灵油" }, { "ID": 1020173, "txt": "灵油" }, { "ID": 1020174, "txt": "灵油" }, { "ID": 1020175, "txt": "灵油" }, { "ID": 1020176, "txt": "1" }, { "ID": 1120170, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1120171, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1120172, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1120173, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1120174, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1120175, "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧" }, { "ID": 1020180, "txt": "厚土护体" }, { "ID": 1020181, "txt": "厚土护体" }, { "ID": 1020182, "txt": "厚土护体" }, { "ID": 1020183, "txt": "厚土护体" }, { "ID": 1020184, "txt": "厚土护体" }, { "ID": 1020185, "txt": "厚土护体" }, { "ID": 1120180, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1120181, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1120182, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1120183, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1120184, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1120185, "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点" }, { "ID": 1020190, "txt": "金沙" }, { "ID": 1020191, "txt": "金沙" }, { "ID": 1020192, "txt": "金沙" }, { "ID": 1020193, "txt": "金沙" }, { "ID": 1020194, "txt": "金沙" }, { "ID": 1020195, "txt": "金沙" }, { "ID": 1120190, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" }, { "ID": 1120191, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" }, { "ID": 1120192, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" }, { "ID": 1120193, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" }, { "ID": 1120194, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" }, { "ID": 1120195, "txt": "前方功法命中目标时额外施加1层细尘。并将细尘的的\n品质提升为金沙,效果提升{0}%" } ] }