using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class DaoYouInfoPanel { #region 自定义数据 private GameObject _Info; public GameObject Info { get{ if (_Info == null) { _Info = GetUIUnit("Info"); } return _Info; } } private GameObject _Facorability; public GameObject Facorability { get{ if (_Facorability == null) { _Facorability = GetUIUnit("Facorability"); } return _Facorability; } } private Button _Btn_InfoMation; public Button Btn_InfoMation { get{ if (_Btn_InfoMation == null) { _Btn_InfoMation = GetUIUnit