using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; using TMPro; namespace Fort23.Mono { public partial class HeroUpTxtEft { #region 自定义数据 private TextMeshProUGUI _txtEft; public TextMeshProUGUI txtEft { get{ if (_txtEft == null) { _txtEft = GetUIUnit("txtEft"); } return _txtEft; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }