using System.Collections; using System.Collections.Generic; using UnityEngine; public class PottingMobileUtilsBase { /// /// 获取网络状态 /// 返回状态码:WIFI MOBILE_NETWORK NO_NETWORK /// public static string _GetNetworkType() { return ""; } /// /// 获取设备id /// /// public static string _GetDeviceId() { return ""; } /// /// 判断是否挖孔屏 /// /// public static bool _HasNotchScreen() { return false; } /// /// 获取系统版本 /// /// public static string _GetSystemVersion() { return ""; } /// /// 重启application /// /// public static void _RestartApplication() { } /// /// 获取运营商信息 /// /// public static string _GetSimOperatorByMnc() { return ""; } /// /// 获取手机型号 /// /// public static string _GetModel() { return ""; } }