using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PottingMobileUtilsBase
{
///
/// 获取网络状态
/// 返回状态码:WIFI MOBILE_NETWORK NO_NETWORK
///
public static string _GetNetworkType()
{
return "";
}
///
/// 获取设备id
///
///
public static string _GetDeviceId()
{
return "";
}
///
/// 判断是否挖孔屏
///
///
public static bool _HasNotchScreen()
{
return false;
}
///
/// 获取系统版本
///
///
public static string _GetSystemVersion()
{
return "";
}
///
/// 重启application
///
///
public static void _RestartApplication()
{
}
///
/// 获取运营商信息
///
///
public static string _GetSimOperatorByMnc()
{
return "";
}
///
/// 获取手机型号
///
///
public static string _GetModel()
{
return "";
}
}