using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class ImmortalBondPanel { #region 自定义数据 private RectTransform _JiachengContent; public RectTransform JiachengContent { get{ if (_JiachengContent == null) { _JiachengContent = GetUIUnit("JiachengContent"); } return _JiachengContent; } } private RectTransform _Content1; public RectTransform Content1 { get{ if (_Content1 == null) { _Content1 = GetUIUnit("Content1"); } return _Content1; } } private Button _Btn_Close; public Button Btn_Close { get{ if (_Btn_Close == null) { _Btn_Close = GetUIUnit