namespace Fort23.Mono { [UIBinding(prefab = "FaBaoAttributeWidget")] public partial class FaBaoAttributeWidget : UIComponent { private void Init() { } public override void AddEvent() { } public override void DelEvent() { } public override void AddButtonEvent() { } public void CusomtInit(int type,long value) { Text_AttributeName.text = GetAttributeName(type); Text_AttributeValue.text = value.ToString(); } private string GetAttributeName(int type) { switch (type) { case 1: return "生命"; case 2: return "防御"; case 3: return "攻击"; } return ""; } } }