// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Is Infinite", "Logical Operators", "Determines whether or not a scalar or each vector component is infinite.", tags: "inf isinf" )] public sealed class IsInfiniteNode : ParentNode { protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); m_useInternalPortData = true; m_previewShaderGUID = "6fd9c9300bf239b4487f397b5117de15"; } public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) { base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); } public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) { base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); } public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) { if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); var inputValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); var outputType = UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, m_outputPorts[ 0 ].DataType ); string result = string.Format( "( isinf( {1} ) ? ( {0} )1 : ( {0} )0 )", outputType, inputValue ); return CreateOutputLocalVariable( 0, result, ref dataCollector ); } } }